Wednesday, October 24

Down the Rabbit Hole

For my second blog this week, keeping with the Entertainment and Online Gaming theme, I watched CSI: New York tonight on CBS. We all know the drill. A murder occurs, a team of crime scene investigators scan the crime scene with fancy gadgets collecting clues, which in turn help to solve the case.

This episode however, had an interesting twist. The detective work was done both in real life, and in the MUVE Second Life, and the suspect wasn't caught in the end.

The episode brought up some interesting points - how anonymous are we in online games? What do our avatars say about their creators? What is it like to meet someone face to face after only interacting, or falling in love, online?

To be continued...

During the commercial breaks CBS ran spots promoting CSI viewers to log on and "join the team." The public was invited to participate in the investigation, and help solve the crime by examining crime scenes and using a virtual lab. I think this is a really cool idea. Not because I'm a huge CSI fan or particularly interested in criminal justice, but because never before has a TV show basically invite the viewer into the show. There have been video games based on TV shows before, and there have been online communities which center around shows also, but this is the first time I've heard of the two coming together into one experience.

I read online that the conclusion of this episode will air next spring, it's storyline to be developed between now and then on Second Life. Who knows, maybe a member of our class will have their avatar star on CBS.

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